kismet에서 set vectorparam 없어짐 문제
언리얼엔진의 비디오 튜토리얼을 해보는 도중에
kismet에서 material instance를 바꾸는중에 문제가 생기는데
set vectorparam 항목을 찾을수 없는것이다.
열심히 해결해봐도 안되다가 결국 구글에서 알아냈다.(검색어 : set vectorparam)
udk 사이트에 답이 있었다.
(http://forums.epicgames.com/showthread.php?t=720565)
Set VectorParam disappeared from Kismet in March update???
The March update promised new functionality for this node, but now it's not even appearing under the "Actor" > "Material Instance" path in Kismet anymore. Only Set ScalarParam is...
Is it located somewhere else now? I did a kismet search but didn't find it...
Is it located somewhere else now? I did a kismet search but didn't find it...
Last edited by Sheepdog; 03-09-2010 at 08:46 PM.
The Kismet actions for parameter interaction were buggy/incomplete - they didn't handle MaterialInstanceConstants correctly so the effects would last in various unexpected situations (e.g. streaming out level and back in; in some rare cases the changes could last forever, even if loading a completely different map). They also didn't work on clients.
You can achieve the same functionality with more flexibility using Matinee tracks. Matinee works on clients and won't have any of the other side effects.
출처 :
http://www.cyworld.com/history1213/3511816
You can achieve the same functionality with more flexibility using Matinee tracks. Matinee works on clients and won't have any of the other side effects.
출처 :
http://www.cyworld.com/history1213/3511816
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